Files
kernel_xiaomi_sm8250/drivers/vservices/session.c
Murali Nalajala abf9e66197 vservices: core: Port core vservices drivers to linux 4.14
Vservices core drivers are broken on 4.14 kernel due to core
framework changes.This commit updates the virtual services
core to build and run on linux 4.14.

Change-Id: I53360a8b8431d58c4569d4d4c3b86f3c820b6faf
Signed-off-by: Murali Nalajala <mnalajal@codeaurora.org>
Signed-off-by: Prakruthi Deepak Heragu <pheragu@codeaurora.org>
2019-01-09 11:00:12 -08:00

2844 lines
83 KiB
C

/*
* drivers/vservices/session.c
*
* Copyright (c) 2012-2018 General Dynamics
* Copyright (c) 2014 Open Kernel Labs, Inc.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation.
*
* This is the generic session-management code for the vServices framework.
* It creates service and session devices on request from session and
* transport drivers, respectively; it also queues incoming messages from the
* transport and distributes them to the session's services.
*/
#include <linux/version.h>
#include <linux/kernel.h>
#include <linux/moduleparam.h>
#include <linux/module.h>
#include <linux/jiffies.h>
#include <linux/workqueue.h>
#include <linux/sched.h>
#include <linux/wait.h>
#include <linux/notifier.h>
#include <linux/spinlock.h>
#include <linux/device.h>
#include <linux/mutex.h>
#include <linux/bitops.h>
#include <linux/slab.h>
#include <linux/kdev_t.h>
#include <linux/err.h>
#include <vservices/transport.h>
#include <vservices/session.h>
#include <vservices/service.h>
#include "session.h"
#include "transport.h"
#include "compat.h"
/* Minimum required time between resets to avoid throttling */
#define RESET_THROTTLE_TIME msecs_to_jiffies(1000)
/*
* Minimum/maximum reset throttling time. The reset throttle will start at
* the minimum and increase to the maximum exponetially.
*/
#define RESET_THROTTLE_MIN RESET_THROTTLE_TIME
#define RESET_THROTTLE_MAX msecs_to_jiffies(8 * 1000)
/*
* If the reset is being throttled and a sane reset (doesn't need throttling)
* is requested, then if the service's reset delay mutliplied by this value
* has elapsed throttling is disabled.
*/
#define RESET_THROTTLE_COOL_OFF_MULT 2
/* IDR of session ids to sessions */
static DEFINE_IDR(session_idr);
DEFINE_MUTEX(vs_session_lock);
EXPORT_SYMBOL_GPL(vs_session_lock);
/* Notifier list for vService session events */
static BLOCKING_NOTIFIER_HEAD(vs_session_notifier_list);
static unsigned long default_debug_mask;
module_param(default_debug_mask, ulong, S_IRUGO | S_IWUSR);
MODULE_PARM_DESC(default_debug_mask, "Default vServices debug mask");
/* vServices root in sysfs at /sys/vservices */
struct kobject *vservices_root;
EXPORT_SYMBOL_GPL(vservices_root);
/* vServices server root in sysfs at /sys/vservices/server-sessions */
struct kobject *vservices_server_root;
EXPORT_SYMBOL_GPL(vservices_server_root);
/* vServices client root in sysfs at /sys/vservices/client-sessions */
struct kobject *vservices_client_root;
EXPORT_SYMBOL_GPL(vservices_client_root);
#ifdef CONFIG_VSERVICES_CHAR_DEV
struct vs_service_device *vs_service_lookup_by_devt(dev_t dev)
{
struct vs_session_device *session;
struct vs_service_device *service;
mutex_lock(&vs_session_lock);
session = idr_find(&session_idr, MINOR(dev) / VS_MAX_SERVICES);
get_device(&session->dev);
mutex_unlock(&vs_session_lock);
service = vs_session_get_service(session,
MINOR(dev) % VS_MAX_SERVICES);
put_device(&session->dev);
return service;
}
#endif
struct vs_session_for_each_data {
int (*fn)(struct vs_session_device *session, void *data);
void *data;
};
int vs_session_for_each_from_idr(int id, void *session, void *_data)
{
struct vs_session_for_each_data *data =
(struct vs_session_for_each_data *)_data;
return data->fn(session, data->data);
}
/**
* vs_session_for_each_locked - call a callback function for each session
* @fn: function to call
* @data: opaque pointer that is passed through to the function
*/
extern int vs_session_for_each_locked(
int (*fn)(struct vs_session_device *session, void *data),
void *data)
{
struct vs_session_for_each_data priv = { .fn = fn, .data = data };
lockdep_assert_held(&vs_session_lock);
return idr_for_each(&session_idr, vs_session_for_each_from_idr,
&priv);
}
EXPORT_SYMBOL(vs_session_for_each_locked);
/**
* vs_register_notify - register a notifier callback for vServices events
* @nb: pointer to the notifier block for the callback events.
*/
void vs_session_register_notify(struct notifier_block *nb)
{
blocking_notifier_chain_register(&vs_session_notifier_list, nb);
}
EXPORT_SYMBOL(vs_session_register_notify);
/**
* vs_unregister_notify - unregister a notifier callback for vServices events
* @nb: pointer to the notifier block for the callback events.
*/
void vs_session_unregister_notify(struct notifier_block *nb)
{
blocking_notifier_chain_unregister(&vs_session_notifier_list, nb);
}
EXPORT_SYMBOL(vs_session_unregister_notify);
/*
* Helper function for returning how long ago something happened
* Marked as __maybe_unused since this is only needed when
* CONFIG_VSERVICES_DEBUG is enabled, but cannot be removed because it
* will cause compile time errors.
*/
static __maybe_unused unsigned msecs_ago(unsigned long jiffy_value)
{
return jiffies_to_msecs(jiffies - jiffy_value);
}
static void session_fatal_error_work(struct work_struct *work)
{
struct vs_session_device *session = container_of(work,
struct vs_session_device, fatal_error_work);
session->transport->vt->reset(session->transport);
}
static void session_fatal_error(struct vs_session_device *session, gfp_t gfp)
{
schedule_work(&session->fatal_error_work);
}
/*
* Service readiness state machine
*
* The states are:
*
* INIT: Initial state. Service may not be completely configured yet
* (typically because the protocol hasn't been set); call vs_service_start
* once configuration is complete. The disable count must be nonzero, and
* must never reach zero in this state.
* DISABLED: Service is not permitted to communicate. Non-core services are
* in this state whenever the core protocol and/or transport state does not
* allow them to be active; core services are only in this state transiently.
* The disable count must be nonzero; when it reaches zero, the service
* transitions to RESET state.
* RESET: Service drivers are inactive at both ends, but the core service
* state allows the service to become active. The session will schedule a
* future transition to READY state when entering this state, but the
* transition may be delayed to throttle the rate at which resets occur.
* READY: All core-service and session-layer policy allows the service to
* communicate; it will become active as soon as it has a protocol driver.
* ACTIVE: The driver is present and communicating.
* LOCAL_RESET: We have initiated a reset at this end, but the remote end has
* not yet acknowledged it. We will enter the RESET state on receiving
* acknowledgement, unless the disable count is nonzero in which case we
* will enter DISABLED state.
* LOCAL_DELETE: As for LOCAL_RESET, but we will enter the DELETED state
* instead of RESET or DISABLED.
* DELETED: The service is no longer present on the session; the service
* device structure may still exist because something is holding a reference
* to it.
*
* The permitted transitions are:
*
* From To Trigger
* INIT DISABLED vs_service_start
* DISABLED RESET vs_service_enable (disable_count -> 0)
* RESET READY End of throttle delay (may be 0)
* READY ACTIVE Latter of probe() and entering READY
* {READY, ACTIVE}
* LOCAL_RESET vs_service_reset
* {READY, ACTIVE, LOCAL_RESET}
* RESET vs_service_handle_reset (server)
* RESET DISABLED vs_service_disable (server)
* {READY, ACTIVE, LOCAL_RESET}
* DISABLED vs_service_handle_reset (client)
* {INIT, RESET, READY, ACTIVE, LOCAL_RESET}
* DISABLED vs_service_disable_noncore
* {ACTIVE, LOCAL_RESET}
* LOCAL_DELETE vs_service_delete
* {INIT, DISABLED, RESET, READY}
* DELETED vs_service_delete
* LOCAL_DELETE DELETED vs_service_handle_reset
* vs_service_disable_noncore
*
* See the documentation for the triggers for details.
*/
enum vs_service_readiness {
VS_SERVICE_INIT,
VS_SERVICE_DISABLED,
VS_SERVICE_RESET,
VS_SERVICE_READY,
VS_SERVICE_ACTIVE,
VS_SERVICE_LOCAL_RESET,
VS_SERVICE_LOCAL_DELETE,
VS_SERVICE_DELETED,
};
/* Session activation states. */
enum {
VS_SESSION_RESET,
VS_SESSION_ACTIVATE,
VS_SESSION_ACTIVE,
};
/**
* vs_service_start - Start a service by moving it from the init state to the
* disabled state.
*
* @service: The service to start.
*
* Returns true if the service was started, or false if it was not.
*/
bool vs_service_start(struct vs_service_device *service)
{
struct vs_session_device *session = vs_service_get_session(service);
struct vs_session_driver *session_drv =
to_vs_session_driver(session->dev.driver);
WARN_ON(!service->protocol);
mutex_lock_nested(&service->ready_lock, service->lock_subclass);
if (service->readiness != VS_SERVICE_INIT) {
if (service->readiness != VS_SERVICE_DELETED)
dev_err(&service->dev,
"start called from invalid state %d\n",
service->readiness);
mutex_unlock(&service->ready_lock);
return false;
}
if (service->id != 0 && session_drv->service_added) {
int err = session_drv->service_added(session, service);
if (err < 0) {
dev_err(&session->dev, "Failed to add service %d: %d\n",
service->id, err);
mutex_unlock(&service->ready_lock);
return false;
}
}
service->readiness = VS_SERVICE_DISABLED;
service->disable_count = 1;
service->last_reset_request = jiffies;
mutex_unlock(&service->ready_lock);
/* Tell userspace about the service. */
dev_set_uevent_suppress(&service->dev, false);
kobject_uevent(&service->dev.kobj, KOBJ_ADD);
return true;
}
EXPORT_SYMBOL_GPL(vs_service_start);
static void cancel_pending_rx(struct vs_service_device *service);
static void queue_ready_work(struct vs_service_device *service);
static void __try_start_service(struct vs_service_device *service)
{
struct vs_session_device *session = vs_service_get_session(service);
struct vs_session_driver *session_drv =
to_vs_session_driver(session->dev.driver);
struct vs_transport *transport;
int err;
struct vs_service_driver *driver;
lockdep_assert_held(&service->ready_lock);
/* We can't start if the service is not ready yet. */
if (service->readiness != VS_SERVICE_READY)
return;
/*
* There should never be anything in the RX queue at this point.
* If there is, it can seriously confuse the service drivers for
* no obvious reason, so we check.
*/
if (WARN_ON(!list_empty(&service->rx_queue)))
cancel_pending_rx(service);
if (!service->driver_probed) {
vs_dev_debug(VS_DEBUG_SESSION, session, &service->dev,
"ready with no driver\n");
return;
}
/* Prepare the transport to support the service. */
transport = session->transport;
err = transport->vt->service_start(transport, service);
if (err < 0) {
/* fatal error attempting to start; reset and try again */
service->readiness = VS_SERVICE_RESET;
service->last_reset_request = jiffies;
service->last_reset = jiffies;
queue_ready_work(service);
return;
}
service->readiness = VS_SERVICE_ACTIVE;
driver = to_vs_service_driver(service->dev.driver);
if (driver->start)
driver->start(service);
if (service->id && session_drv->service_start) {
err = session_drv->service_start(session, service);
if (err < 0) {
dev_err(&session->dev, "Failed to start service %s (%d): %d\n",
dev_name(&service->dev),
service->id, err);
session_fatal_error(session, GFP_KERNEL);
}
}
}
static void try_start_service(struct vs_service_device *service)
{
mutex_lock_nested(&service->ready_lock, service->lock_subclass);
__try_start_service(service);
mutex_unlock(&service->ready_lock);
}
static void service_ready_work(struct work_struct *work)
{
struct vs_service_device *service = container_of(work,
struct vs_service_device, ready_work.work);
struct vs_session_device *session = vs_service_get_session(service);
vs_dev_debug(VS_DEBUG_SESSION, session, &service->dev,
"ready work - last reset request was %u ms ago\n",
msecs_ago(service->last_reset_request));
/*
* Make sure there's no reset work pending from an earlier driver
* failure. We should already be inactive at this point, so it's safe
* to just cancel it.
*/
cancel_work_sync(&service->reset_work);
mutex_lock_nested(&service->ready_lock, service->lock_subclass);
if (service->readiness != VS_SERVICE_RESET) {
vs_dev_debug(VS_DEBUG_SESSION, session, &service->dev,
"ready work found readiness of %d, doing nothing\n",
service->readiness);
mutex_unlock(&service->ready_lock);
return;
}
service->readiness = VS_SERVICE_READY;
/* Record the time at which this happened, for throttling. */
service->last_ready = jiffies;
/* Tell userspace that the service is ready. */
kobject_uevent(&service->dev.kobj, KOBJ_ONLINE);
/* Start the service, if it has a driver attached. */
__try_start_service(service);
mutex_unlock(&service->ready_lock);
}
static int __enable_service(struct vs_service_device *service);
/**
* __reset_service - make a service inactive, and tell its driver, the
* transport, and possibly the remote partner
* @service: The service to reset
* @notify_remote: If true, the partner is notified of the reset
*
* This routine is called to make an active service inactive. If the given
* service is currently active, it drops any queued messages for the service,
* and then informs the service driver and the transport layer that the
* service has reset. It sets the service readiness to VS_SERVICE_LOCAL_RESET
* to indicate that the driver is no longer active.
*
* This routine has no effect on services that are not active.
*
* The caller must hold the target service's ready lock.
*/
static void __reset_service(struct vs_service_device *service,
bool notify_remote)
{
struct vs_session_device *session = vs_service_get_session(service);
struct vs_session_driver *session_drv =
to_vs_session_driver(session->dev.driver);
struct vs_service_driver *driver = NULL;
struct vs_transport *transport;
int err;
lockdep_assert_held(&service->ready_lock);
/* If we're already inactive, there's nothing to do. */
if (service->readiness != VS_SERVICE_ACTIVE)
return;
service->last_reset = jiffies;
service->readiness = VS_SERVICE_LOCAL_RESET;
cancel_pending_rx(service);
if (!WARN_ON(!service->driver_probed))
driver = to_vs_service_driver(service->dev.driver);
if (driver && driver->reset)
driver->reset(service);
wake_up_all(&service->quota_wq);
transport = vs_service_get_session(service)->transport;
/*
* Ask the transport to reset the service. If this returns a positive
* value, we need to leave the service disabled, and the transport
* will re-enable it. To avoid allowing the disable count to go
* negative if that re-enable races with this callback returning, we
* disable the service beforehand and re-enable it if the callback
* returns zero.
*/
service->disable_count++;
err = transport->vt->service_reset(transport, service);
if (err < 0) {
dev_err(&session->dev, "Failed to reset service %d: %d (transport)\n",
service->id, err);
session_fatal_error(session, GFP_KERNEL);
} else if (!err) {
err = __enable_service(service);
}
if (notify_remote) {
if (service->id) {
err = session_drv->service_local_reset(session,
service);
if (err == VS_SERVICE_ALREADY_RESET) {
service->readiness = VS_SERVICE_RESET;
service->last_reset = jiffies;
queue_ready_work(service);
} else if (err < 0) {
dev_err(&session->dev, "Failed to reset service %d: %d (session)\n",
service->id, err);
session_fatal_error(session, GFP_KERNEL);
}
} else {
session->transport->vt->reset(session->transport);
}
}
/* Tell userspace that the service is no longer active. */
kobject_uevent(&service->dev.kobj, KOBJ_OFFLINE);
}
/**
* reset_service - reset a service and inform the remote partner
* @service: The service to reset
*
* This routine is called when a reset is locally initiated (other than
* implicitly by a session / core service reset). It bumps the reset request
* timestamp, acquires the necessary locks, and calls __reset_service.
*
* This routine returns with the service ready lock held, to allow the caller
* to make any other state changes that must be atomic with the service
* reset.
*/
static void reset_service(struct vs_service_device *service)
__acquires(service->ready_lock)
{
service->last_reset_request = jiffies;
mutex_lock_nested(&service->ready_lock, service->lock_subclass);
__reset_service(service, true);
}
/**
* vs_service_reset - initiate a service reset
* @service: the service that is to be reset
* @caller: the service that is initiating the reset
*
* This routine informs the partner that the given service is being reset,
* then disables and flushes the service's receive queues and resets its
* driver. The service will be automatically re-enabled once the partner has
* acknowledged the reset (see vs_session_handle_service_reset, above).
*
* If the given service is the core service, this will perform a transport
* reset, which implicitly resets (on the server side) or destroys (on
* the client side) every other service on the session.
*
* If the given service is already being reset, this has no effect, other
* than to delay completion of the reset if it is being throttled.
*
* For lock safety reasons, a service can only be directly reset by itself,
* the core service, or the service that created it (which is typically also
* the core service).
*
* A service that wishes to reset itself must not do so while holding its state
* lock or while running on its own workqueue. In these circumstances, call
* vs_service_reset_nosync() instead. Note that returning an error code
* (any negative number) from a driver callback forces a call to
* vs_service_reset_nosync() and prints an error message.
*/
int vs_service_reset(struct vs_service_device *service,
struct vs_service_device *caller)
{
struct vs_session_device *session = vs_service_get_session(service);
if (caller != service && caller != service->owner) {
struct vs_service_device *core_service = session->core_service;
WARN_ON(!core_service);
if (caller != core_service)
return -EPERM;
}
reset_service(service);
/* reset_service returns with ready_lock held, but we don't need it */
mutex_unlock(&service->ready_lock);
return 0;
}
EXPORT_SYMBOL_GPL(vs_service_reset);
/**
* vs_service_reset_nosync - asynchronously reset a service.
* @service: the service that is to be reset
*
* This routine triggers a reset for the nominated service. It may be called
* from any context, including interrupt context. It does not wait for the
* reset to occur, and provides no synchronisation guarantees when called from
* outside the target service.
*
* This is intended only for service drivers that need to reset themselves
* from a context that would not normally allow it. In other cases, use
* vs_service_reset.
*/
void vs_service_reset_nosync(struct vs_service_device *service)
{
service->pending_reset = true;
schedule_work(&service->reset_work);
}
EXPORT_SYMBOL_GPL(vs_service_reset_nosync);
static void
vs_service_remove_sysfs_entries(struct vs_session_device *session,
struct vs_service_device *service)
{
sysfs_remove_link(session->sysfs_entry, service->sysfs_name);
sysfs_remove_link(&service->dev.kobj, VS_SESSION_SYMLINK_NAME);
}
static void vs_session_release_service_id(struct vs_service_device *service)
{
struct vs_session_device *session = vs_service_get_session(service);
mutex_lock(&session->service_idr_lock);
idr_remove(&session->service_idr, service->id);
mutex_unlock(&session->service_idr_lock);
vs_dev_debug(VS_DEBUG_SESSION, session, &service->dev,
"service id deallocated\n");
}
static void destroy_service(struct vs_service_device *service,
bool notify_remote)
{
struct vs_session_device *session = vs_service_get_session(service);
struct vs_session_driver *session_drv =
to_vs_session_driver(session->dev.driver);
struct vs_service_device *core_service __maybe_unused =
session->core_service;
int err;
lockdep_assert_held(&service->ready_lock);
WARN_ON(service->readiness != VS_SERVICE_DELETED);
/* Notify the core service and transport that the service is gone */
session->transport->vt->service_remove(session->transport, service);
if (notify_remote && service->id && session_drv->service_removed) {
err = session_drv->service_removed(session, service);
if (err < 0) {
dev_err(&session->dev,
"Failed to remove service %d: %d\n",
service->id, err);
session_fatal_error(session, GFP_KERNEL);
}
}
/*
* At this point the service is guaranteed to be gone on the client
* side, so we can safely release the service ID.
*/
if (session->is_server)
vs_session_release_service_id(service);
/*
* This guarantees that any concurrent vs_session_get_service() that
* found the service before we removed it from the IDR will take a
* reference before we release ours.
*
* This similarly protects for_each_[usable_]service().
*/
synchronize_rcu();
/* Matches device_initialize() in vs_service_register() */
put_device(&service->dev);
}
/**
* disable_service - prevent a service becoming ready
* @service: the service that is to be disabled
* @force: true if the service is known to be in reset
*
* This routine may be called for any inactive service. Once disabled, the
* service cannot be made ready by the session, and thus cannot become active,
* until vs_service_enable() is called for it. If multiple calls are made to
* this function, they must be balanced by vs_service_enable() calls.
*
* If the force option is true, then any pending unacknowledged reset will be
* presumed to have been acknowledged. This is used when the core service is
* entering reset.
*
* This is used by the core service client to prevent the service restarting
* until the server is ready (i.e., a server_ready message is received); by
* the session layer to stop all communication while the core service itself
* is in reset; and by the transport layer when the transport was unable to
* complete reset of a service in its reset callback (typically because
* a service had passed message buffers to another Linux subsystem and could
* not free them immediately).
*
* In any case, there is no need for the operation to be signalled in any
* way, because the service is already in reset. It simply delays future
* signalling of service readiness.
*/
static void disable_service(struct vs_service_device *service, bool force)
{
lockdep_assert_held(&service->ready_lock);
switch(service->readiness) {
case VS_SERVICE_INIT:
case VS_SERVICE_DELETED:
case VS_SERVICE_LOCAL_DELETE:
dev_err(&service->dev, "disabled while uninitialised\n");
break;
case VS_SERVICE_ACTIVE:
dev_err(&service->dev, "disabled while active\n");
break;
case VS_SERVICE_LOCAL_RESET:
/*
* Will go to DISABLED state when reset completes, unless
* it's being forced (i.e. we're moving to a core protocol
* state that implies everything else is reset).
*/
if (force)
service->readiness = VS_SERVICE_DISABLED;
service->disable_count++;
break;
default:
service->readiness = VS_SERVICE_DISABLED;
service->disable_count++;
break;
}
cancel_delayed_work(&service->ready_work);
}
static int service_handle_reset(struct vs_session_device *session,
struct vs_service_device *target, bool disable)
{
struct vs_session_driver *session_drv =
to_vs_session_driver(session->dev.driver);
int err = 0;
mutex_lock_nested(&target->ready_lock, target->lock_subclass);
switch (target->readiness) {
case VS_SERVICE_LOCAL_DELETE:
target->readiness = VS_SERVICE_DELETED;
destroy_service(target, true);
break;
case VS_SERVICE_ACTIVE:
/*
* Reset the service and send a reset notification.
*
* We only send notifications for non-core services. This is
* because core notifies by sending a transport reset, which
* is what brought us here in the first place. Note that we
* must already hold the core service state lock iff the
* target is non-core.
*/
target->last_reset_request = jiffies;
__reset_service(target, target->id != 0);
/* fall through */
case VS_SERVICE_LOCAL_RESET:
target->readiness = target->disable_count ?
VS_SERVICE_DISABLED : VS_SERVICE_RESET;
if (disable)
disable_service(target, false);
if (target->readiness != VS_SERVICE_DISABLED)
queue_ready_work(target);
break;
case VS_SERVICE_READY:
/* Tell userspace that the service is no longer ready. */
kobject_uevent(&target->dev.kobj, KOBJ_OFFLINE);
/* fall through */
case VS_SERVICE_RESET:
/*
* This can happen for a non-core service if we get a reset
* request from the server on the client side, after the
* client has enabled the service but before it is active.
* Note that the service is already active on the server side
* at this point. The client's delay may be due to either
* reset throttling or the absence of a driver.
*
* We bump the reset request timestamp, disable the service
* again, and send back an acknowledgement.
*/
if (disable && target->id) {
target->last_reset_request = jiffies;
err = session_drv->service_local_reset(
session, target);
if (err < 0) {
dev_err(&session->dev,
"Failed to reset service %d; %d\n",
target->id, err);
session_fatal_error(session,
GFP_KERNEL);
}
disable_service(target, false);
break;
}
/* fall through */
case VS_SERVICE_DISABLED:
/*
* This can happen for the core service if we get a reset
* before the transport has activated, or before the core
* service has become ready.
*
* We bump the reset request timestamp, and disable the
* service again if the transport had already activated and
* enabled it.
*/
if (disable && !target->id) {
target->last_reset_request = jiffies;
if (target->readiness != VS_SERVICE_DISABLED)
disable_service(target, false);
break;
}
/* fall through */
default:
dev_warn(&target->dev, "remote reset while inactive (%d)\n",
target->readiness);
err = -EPROTO;
break;
}
mutex_unlock(&target->ready_lock);
return err;
}
/**
* vs_service_handle_reset - handle an incoming notification of a reset
* @session: the session that owns the service
* @service_id: the ID of the service that is to be reset
* @disable: if true, the service will not be automatically re-enabled
*
* This routine is called by the core service when the remote end notifies us
* of a non-core service reset. The service must be in ACTIVE, LOCAL_RESET or
* LOCAL_DELETED state. It must be called with the core service's state lock
* held.
*
* If the service was in ACTIVE state, the core service is called back to send
* a notification to the other end. If it was in LOCAL_DELETED state, it is
* unregistered.
*/
int vs_service_handle_reset(struct vs_session_device *session,
vs_service_id_t service_id, bool disable)
{
struct vs_service_device *target;
int ret;
if (!service_id)
return -EINVAL;
target = vs_session_get_service(session, service_id);
if (!target)
return -ENODEV;
ret = service_handle_reset(session, target, disable);
vs_put_service(target);
return ret;
}
EXPORT_SYMBOL_GPL(vs_service_handle_reset);
static int __enable_service(struct vs_service_device *service)
{
if (WARN_ON(!service->disable_count))
return -EINVAL;
if (--service->disable_count > 0)
return 0;
/*
* If the service is still resetting, it can't become ready until the
* reset completes. If it has been deleted, it will never become
* ready. In either case, there's nothing more to do.
*/
if ((service->readiness == VS_SERVICE_LOCAL_RESET) ||
(service->readiness == VS_SERVICE_LOCAL_DELETE) ||
(service->readiness == VS_SERVICE_DELETED))
return 0;
if (WARN_ON(service->readiness != VS_SERVICE_DISABLED))
return -EINVAL;
service->readiness = VS_SERVICE_RESET;
service->last_reset = jiffies;
queue_ready_work(service);
return 0;
}
/**
* vs_service_enable - allow a service to become ready
* @service: the service that is to be enabled
*
* Calling this routine for a service permits the session layer to make the
* service ready. It will do so as soon as any outstanding reset throttling
* is complete, and will then start the service once it has a driver attached.
*
* Services are disabled, requiring a call to this routine to re-enable them:
* - when first initialised (after vs_service_start),
* - when reset on the client side by vs_service_handle_reset,
* - when the transport has delayed completion of a reset, and
* - when the server-side core protocol is disconnected or reset by
* vs_session_disable_noncore.
*/
int vs_service_enable(struct vs_service_device *service)
{
int ret;
mutex_lock_nested(&service->ready_lock, service->lock_subclass);
ret = __enable_service(service);
mutex_unlock(&service->ready_lock);
return ret;
}
EXPORT_SYMBOL_GPL(vs_service_enable);
/*
* Service work functions
*/
static void queue_rx_work(struct vs_service_device *service)
{
bool rx_atomic;
rx_atomic = vs_service_has_atomic_rx(service);
vs_dev_debug(VS_DEBUG_SESSION, vs_service_get_session(service),
&service->dev, "Queuing rx %s\n",
rx_atomic ? "tasklet (atomic)" : "work (cansleep)");
if (rx_atomic)
tasklet_schedule(&service->rx_tasklet);
else
queue_work(service->work_queue, &service->rx_work);
}
static void cancel_pending_rx(struct vs_service_device *service)
{
struct vs_mbuf *mbuf;
lockdep_assert_held(&service->ready_lock);
cancel_work_sync(&service->rx_work);
tasklet_kill(&service->rx_tasklet);
spin_lock_irq(&service->rx_lock);
while (!list_empty(&service->rx_queue)) {
mbuf = list_first_entry(&service->rx_queue,
struct vs_mbuf, queue);
list_del_init(&mbuf->queue);
spin_unlock_irq(&service->rx_lock);
vs_service_free_mbuf(service, mbuf);
spin_lock_irq(&service->rx_lock);
}
service->tx_ready = false;
spin_unlock_irq(&service->rx_lock);
}
static bool reset_throttle_cooled_off(struct vs_service_device *service);
static unsigned long reset_cool_off(struct vs_service_device *service);
static void service_cooloff_work(struct work_struct *work)
{
struct vs_service_device *service = container_of(work,
struct vs_service_device, cooloff_work.work);
struct vs_session_device *session = vs_service_get_session(service);
unsigned long current_time = jiffies, wake_time;
mutex_lock_nested(&service->ready_lock, service->lock_subclass);
if (reset_throttle_cooled_off(service)) {
vs_debug(VS_DEBUG_SESSION, session,
"Reset thrashing cooled off (delay = %u ms, cool off = %u ms, last reset %u ms ago, last reset request was %u ms ago)\n",
jiffies_to_msecs(service->reset_delay),
jiffies_to_msecs(reset_cool_off(service)),
msecs_ago(service->last_reset),
msecs_ago(service->last_reset_request));
service->reset_delay = 0;
/*
* If the service is already in reset, then queue_ready_work
* has already run and has deferred queuing of the ready_work
* until cooloff. Schedule the ready work to run immediately.
*/
if (service->readiness == VS_SERVICE_RESET)
schedule_delayed_work(&service->ready_work, 0);
} else {
/*
* This can happen if last_reset_request has been bumped
* since the cooloff work was first queued. We need to
* work out how long it is until the service cools off,
* then reschedule ourselves.
*/
wake_time = reset_cool_off(service) +
service->last_reset_request;
WARN_ON(time_after(current_time, wake_time));
schedule_delayed_work(&service->cooloff_work,
wake_time - current_time);
}
mutex_unlock(&service->ready_lock);
}
static void
service_reset_work(struct work_struct *work)
{
struct vs_service_device *service = container_of(work,
struct vs_service_device, reset_work);
service->pending_reset = false;
vs_service_reset(service, service);
}
/* Returns true if there are more messages to handle */
static bool
dequeue_and_handle_received_message(struct vs_service_device *service)
{
struct vs_service_driver *driver =
to_vs_service_driver(service->dev.driver);
struct vs_session_device *session = vs_service_get_session(service);
const struct vs_transport_vtable *vt = session->transport->vt;
struct vs_service_stats *stats = &service->stats;
struct vs_mbuf *mbuf;
size_t size;
int ret;
/* Don't do rx work unless the service is active */
if (service->readiness != VS_SERVICE_ACTIVE)
return false;
/* Atomically take an item from the queue */
spin_lock_irq(&service->rx_lock);
if (!list_empty(&service->rx_queue)) {
mbuf = list_first_entry(&service->rx_queue, struct vs_mbuf,
queue);
list_del_init(&mbuf->queue);
spin_unlock_irq(&service->rx_lock);
size = vt->mbuf_size(mbuf);
/*
* Call the message handler for the service. The service's
* message handler is responsible for freeing the mbuf when it
* is done with it.
*/
ret = driver->receive(service, mbuf);
if (ret < 0) {
atomic_inc(&service->stats.recv_failures);
dev_err(&service->dev,
"receive returned %d; resetting service\n",
ret);
vs_service_reset_nosync(service);
return false;
} else {
atomic_add(size, &service->stats.recv_bytes);
atomic_inc(&service->stats.recv_mbufs);
}
} else if (service->tx_ready) {
service->tx_ready = false;
spin_unlock_irq(&service->rx_lock);
/*
* Update the tx_ready stats accounting and then call the
* service's tx_ready handler.
*/
atomic_inc(&stats->nr_tx_ready);
if (atomic_read(&stats->nr_over_quota) > 0) {
int total;
total = atomic_add_return(jiffies_to_msecs(jiffies -
stats->over_quota_time),
&stats->over_quota_time_total);
atomic_set(&stats->over_quota_time_avg, total /
atomic_read(&stats->nr_over_quota));
}
atomic_set(&service->is_over_quota, 0);
/*
* Note that a service's quota may reduce at any point, even
* during the tx_ready handler. This is important if a service
* has an ordered list of pending messages to send. If a
* message fails to send from the tx_ready handler due to
* over-quota then subsequent messages in the same handler may
* send successfully. To avoid sending messages in the
* incorrect order the service's tx_ready handler should
* return immediately if a message fails to send.
*/
ret = driver->tx_ready(service);
if (ret < 0) {
dev_err(&service->dev,
"tx_ready returned %d; resetting service\n",
ret);
vs_service_reset_nosync(service);
return false;
}
} else {
spin_unlock_irq(&service->rx_lock);
}
/*
* There's no need to lock for this list_empty: if we race
* with a msg enqueue, we'll be rescheduled by the other side,
* and if we race with a dequeue, we'll just do nothing when
* we run (or will be cancelled before we run).
*/
return !list_empty(&service->rx_queue) || service->tx_ready;
}
static void service_rx_tasklet(unsigned long data)
{
struct vs_service_device *service = (struct vs_service_device *)data;
bool resched;
/*
* There is no need to acquire the state spinlock or mutex here,
* because this tasklet is disabled when the lock is held. These
* are annotations for sparse and lockdep, respectively.
*
* We can't annotate the implicit mutex acquire because lockdep gets
* upset about inconsistent softirq states.
*/
__acquire(service);
spin_acquire(&service->state_spinlock.dep_map, 0, 0, _THIS_IP_);
resched = dequeue_and_handle_received_message(service);
if (resched)
tasklet_schedule(&service->rx_tasklet);
spin_release(&service->state_spinlock.dep_map, 0, _THIS_IP_);
__release(service);
}
static void service_rx_work(struct work_struct *work)
{
struct vs_service_device *service = container_of(work,
struct vs_service_device, rx_work);
bool requeue;
/*
* We must acquire the state mutex here to protect services that
* are using vs_service_state_lock().
*
* There is no need to acquire the spinlock, which is never used in
* drivers with task context receive handlers.
*/
vs_service_state_lock(service);
requeue = dequeue_and_handle_received_message(service);
vs_service_state_unlock(service);
if (requeue)
queue_work(service->work_queue, work);
}
/*
* Service sysfs statistics counters. These files are all atomic_t, and
* read only, so we use a generator macro to avoid code duplication.
*/
#define service_stat_attr(__name) \
static ssize_t __name##_show(struct device *dev, \
struct device_attribute *attr, char *buf) \
{ \
struct vs_service_device *service = \
to_vs_service_device(dev); \
\
return scnprintf(buf, PAGE_SIZE, "%u\n", \
atomic_read(&service->stats.__name)); \
} \
static DEVICE_ATTR_RO(__name)
service_stat_attr(sent_mbufs);
service_stat_attr(sent_bytes);
service_stat_attr(recv_mbufs);
service_stat_attr(recv_bytes);
service_stat_attr(nr_over_quota);
service_stat_attr(nr_tx_ready);
service_stat_attr(over_quota_time_total);
service_stat_attr(over_quota_time_avg);
static struct attribute *service_stat_dev_attrs[] = {
&dev_attr_sent_mbufs.attr,
&dev_attr_sent_bytes.attr,
&dev_attr_recv_mbufs.attr,
&dev_attr_recv_bytes.attr,
&dev_attr_nr_over_quota.attr,
&dev_attr_nr_tx_ready.attr,
&dev_attr_over_quota_time_total.attr,
&dev_attr_over_quota_time_avg.attr,
NULL,
};
static const struct attribute_group service_stat_attributes = {
.name = "stats",
.attrs = service_stat_dev_attrs,
};
static void delete_service(struct vs_service_device *service)
{
struct vs_session_device *session = vs_service_get_session(service);
bool notify_on_destroy = true;
/* FIXME: Jira ticket SDK-3495 - philipd. */
/* This should be the caller's responsibility */
vs_get_service(service);
mutex_lock_nested(&service->ready_lock, service->lock_subclass);
/*
* If we're on the client side, the service should already have been
* disabled at this point.
*/
WARN_ON(service->id != 0 && !session->is_server &&
service->readiness != VS_SERVICE_DISABLED &&
service->readiness != VS_SERVICE_DELETED);
/*
* Make sure the service is not active, and notify the remote end if
* it needs to be reset. Note that we already hold the core service
* state lock iff this is a non-core service.
*/
__reset_service(service, true);
/*
* If the remote end is aware that the service is inactive, we can
* delete right away; otherwise we need to wait for a notification
* that the service has reset.
*/
switch (service->readiness) {
case VS_SERVICE_LOCAL_DELETE:
case VS_SERVICE_DELETED:
/* Nothing to do here */
mutex_unlock(&service->ready_lock);
vs_put_service(service);
return;
case VS_SERVICE_ACTIVE:
BUG();
break;
case VS_SERVICE_LOCAL_RESET:
service->readiness = VS_SERVICE_LOCAL_DELETE;
break;
case VS_SERVICE_INIT:
notify_on_destroy = false;
/* Fall through */
default:
service->readiness = VS_SERVICE_DELETED;
destroy_service(service, notify_on_destroy);
break;
}
mutex_unlock(&service->ready_lock);
/*
* Remove service syslink from
* sys/vservices/(<server>/<client>)-sessions/ directory
*/
vs_service_remove_sysfs_entries(session, service);
sysfs_remove_group(&service->dev.kobj, &service_stat_attributes);
/*
* On the client-side we need to release the service id as soon as
* the service is deleted. Otherwise the server may attempt to create
* a new service with this id.
*/
if (!session->is_server)
vs_session_release_service_id(service);
device_del(&service->dev);
vs_put_service(service);
}
/**
* vs_service_delete - deactivate and start removing a service device
* @service: the service to delete
* @caller: the service initiating deletion
*
* Services may only be deleted by their owner (on the server side), or by the
* core service. This function must not be called for the core service.
*/
int vs_service_delete(struct vs_service_device *service,
struct vs_service_device *caller)
{
struct vs_session_device *session =
vs_service_get_session(service);
struct vs_service_device *core_service = session->core_service;
if (WARN_ON(!core_service))
return -ENODEV;
if (!service->id)
return -EINVAL;
if (caller != service->owner && caller != core_service)
return -EPERM;
delete_service(service);
return 0;
}
EXPORT_SYMBOL_GPL(vs_service_delete);
/**
* vs_service_handle_delete - deactivate and start removing a service device
* @service: the service to delete
*
* This is a variant of vs_service_delete which must only be called by the
* core service. It is used by the core service client when a service_removed
* message is received.
*/
int vs_service_handle_delete(struct vs_service_device *service)
{
struct vs_session_device *session __maybe_unused =
vs_service_get_session(service);
struct vs_service_device *core_service __maybe_unused =
session->core_service;
lockdep_assert_held(&core_service->state_mutex);
delete_service(service);
return 0;
}
EXPORT_SYMBOL_GPL(vs_service_handle_delete);
static void service_cleanup_work(struct work_struct *work)
{
struct vs_service_device *service = container_of(work,
struct vs_service_device, cleanup_work);
struct vs_session_device *session = vs_service_get_session(service);
vs_dev_debug(VS_DEBUG_SESSION, session, &service->dev, "cleanup\n");
if (service->owner)
vs_put_service(service->owner);
/* Put our reference to the session */
if (service->dev.parent)
put_device(service->dev.parent);
tasklet_kill(&service->rx_tasklet);
cancel_work_sync(&service->rx_work);
cancel_delayed_work_sync(&service->cooloff_work);
cancel_delayed_work_sync(&service->ready_work);
cancel_work_sync(&service->reset_work);
if (service->work_queue)
destroy_workqueue(service->work_queue);
kfree(service->sysfs_name);
kfree(service->name);
kfree(service->protocol);
kfree(service);
}
static void vs_service_release(struct device *dev)
{
struct vs_service_device *service = to_vs_service_device(dev);
vs_dev_debug(VS_DEBUG_SESSION, vs_service_get_session(service),
&service->dev, "release\n");
/*
* We need to defer cleanup to avoid a circular dependency between the
* core service's state lock (which can be held at this point, on the
* client side) and any non-core service's reset work (which we must
* cancel here, and which acquires the core service state lock).
*/
schedule_work(&service->cleanup_work);
}
static int service_add_idr(struct vs_session_device *session,
struct vs_service_device *service, vs_service_id_t service_id)
{
int start, end, id;
if (service_id == VS_SERVICE_AUTO_ALLOCATE_ID) {
start = 1;
end = VS_MAX_SERVICES;
} else {
start = service_id;
end = service_id + 1;
}
mutex_lock(&session->service_idr_lock);
id = idr_alloc(&session->service_idr, service, start, end,
GFP_KERNEL);
mutex_unlock(&session->service_idr_lock);
if (id == -ENOSPC)
return -EBUSY;
else if (id < 0)
return id;
service->id = id;
return 0;
}
static int
vs_service_create_sysfs_entries(struct vs_session_device *session,
struct vs_service_device *service, vs_service_id_t id)
{
int ret;
char *sysfs_name, *c;
/* Add a symlink to session device inside service device sysfs */
ret = sysfs_create_link(&service->dev.kobj, &session->dev.kobj,
VS_SESSION_SYMLINK_NAME);
if (ret) {
dev_err(&service->dev, "Error %d creating session symlink\n",
ret);
goto fail;
}
/* Get the length of the string for sysfs dir */
sysfs_name = kasprintf(GFP_KERNEL, "%s:%d", service->name, id);
if (!sysfs_name) {
ret = -ENOMEM;
goto fail_session_link;
}
/*
* We dont want to create symlinks with /'s which could get interpreted
* as another directory so replace all /'s with !'s
*/
while ((c = strchr(sysfs_name, '/')))
*c = '!';
ret = sysfs_create_link(session->sysfs_entry, &service->dev.kobj,
sysfs_name);
if (ret)
goto fail_free_sysfs_name;
service->sysfs_name = sysfs_name;
return 0;
fail_free_sysfs_name:
kfree(sysfs_name);
fail_session_link:
sysfs_remove_link(&service->dev.kobj, VS_SESSION_SYMLINK_NAME);
fail:
return ret;
}
/**
* vs_service_register - create and register a new vs_service_device
* @session: the session device that is the parent of the service
* @owner: the service responsible for managing the new service
* @service_id: the ID of the new service
* @name: the name of the new service
* @protocol: the protocol for the new service
* @plat_data: value to be assigned to (struct device *)->platform_data
*
* This function should only be called by a session driver that is bound to
* the given session.
*
* The given service_id must not have been passed to a prior successful
* vs_service_register call, unless the service ID has since been freed by a
* call to the session driver's service_removed callback.
*
* The core service state lock must not be held while calling this function.
*/
struct vs_service_device *vs_service_register(struct vs_session_device *session,
struct vs_service_device *owner, vs_service_id_t service_id,
const char *protocol, const char *name, const void *plat_data)
{
struct vs_service_device *service;
struct vs_session_driver *session_drv;
int ret = -EIO;
char *c;
if (service_id && !owner) {
dev_err(&session->dev, "Non-core service must have an owner\n");
ret = -EINVAL;
goto fail;
} else if (!service_id && owner) {
dev_err(&session->dev, "Core service must not have an owner\n");
ret = -EINVAL;
goto fail;
}
if (!session->dev.driver)
goto fail;
session_drv = to_vs_session_driver(session->dev.driver);
service = kzalloc(sizeof(*service), GFP_KERNEL);
if (!service) {
ret = -ENOMEM;
goto fail;
}
INIT_LIST_HEAD(&service->rx_queue);
INIT_WORK(&service->rx_work, service_rx_work);
INIT_WORK(&service->reset_work, service_reset_work);
INIT_DELAYED_WORK(&service->ready_work, service_ready_work);
INIT_DELAYED_WORK(&service->cooloff_work, service_cooloff_work);
INIT_WORK(&service->cleanup_work, service_cleanup_work);
spin_lock_init(&service->rx_lock);
init_waitqueue_head(&service->quota_wq);
service->owner = vs_get_service(owner);
service->readiness = VS_SERVICE_INIT;
mutex_init(&service->ready_lock);
service->driver_probed = false;
/*
* Service state locks - A service is only allowed to use one of these
*/
spin_lock_init(&service->state_spinlock);
mutex_init(&service->state_mutex);
#ifdef CONFIG_VSERVICES_LOCK_DEBUG
service->state_spinlock_used = false;
service->state_mutex_used = false;
#endif
/* Lock ordering
*
* The dependency order for the various service locks is as follows:
*
* cooloff_work
* reset_work
* ready_work
* ready_lock/0
* rx_work/0
* state_mutex/0
* ready_lock/1
* ...
* state_mutex/n
* state_spinlock
*
* The subclass is the service's rank in the hierarchy of
* service ownership. This results in core having subclass 0 on
* server-side and 1 on client-side. Services directly created
* by the core will have a lock subclass value of 2 for
* servers, 3 for clients. Services created by non-core
* services will have a lock subclass value of x + 1, where x
* is the lock subclass of the creator service. (e.g servers
* will have even numbered lock subclasses, clients will have
* odd numbered lock subclasses).
*
* If a service driver has any additional locks for protecting
* internal state, they will generally fit between state_mutex/n and
* ready_lock/n+1 on this list. For the core service, this applies to
* the session lock.
*/
if (owner)
service->lock_subclass = owner->lock_subclass + 2;
else
service->lock_subclass = session->is_server ? 0 : 1;
#ifdef CONFIG_LOCKDEP
if (service->lock_subclass >= MAX_LOCKDEP_SUBCLASSES) {
dev_warn(&session->dev, "Owner hierarchy is too deep, lockdep will fail\n");
} else {
/*
* We need to set the default subclass for the rx work,
* because the workqueue API doesn't (and can't) provide
* anything like lock_nested() for it.
*/
struct lock_class_key *key = service->rx_work.lockdep_map.key;
/*
* We can't use the lockdep_set_class() macro because the
* work's lockdep map is called .lockdep_map instead of
* .dep_map.
*/
lockdep_init_map(&service->rx_work.lockdep_map,
"&service->rx_work", key,
service->lock_subclass);
}
#endif
/*
* Copy the protocol and name. Remove any leading or trailing
* whitespace characters (including newlines) since the strings
* may have been passed via sysfs files.
*/
if (protocol) {
service->protocol = kstrdup(protocol, GFP_KERNEL);
if (!service->protocol) {
ret = -ENOMEM;
goto fail_copy_protocol;
}
c = strim(service->protocol);
if (c != service->protocol)
memmove(service->protocol, c,
strlen(service->protocol) + 1);
}
service->name = kstrdup(name, GFP_KERNEL);
if (!service->name) {
ret = -ENOMEM;
goto fail_copy_name;
}
c = strim(service->name);
if (c != service->name)
memmove(service->name, c, strlen(service->name) + 1);
service->is_server = session_drv->is_server;
/* Grab a reference to the session we are on */
service->dev.parent = get_device(&session->dev);
service->dev.bus = session_drv->service_bus;
service->dev.release = vs_service_release;
service->last_reset = 0;
service->last_reset_request = 0;
service->last_ready = 0;
service->reset_delay = 0;
device_initialize(&service->dev);
service->dev.platform_data = (void *)plat_data;
ret = service_add_idr(session, service, service_id);
if (ret)
goto fail_add_idr;
#ifdef CONFIG_VSERVICES_NAMED_DEVICE
/* Integrate session and service names in vservice devnodes */
dev_set_name(&service->dev, "vservice-%s:%s:%s:%d:%d",
session->is_server ? "server" : "client",
session->name, service->name,
session->session_num, service->id);
#else
dev_set_name(&service->dev, "%s:%d", dev_name(&session->dev),
service->id);
#endif
#ifdef CONFIG_VSERVICES_CHAR_DEV
if (service->id > 0)
service->dev.devt = MKDEV(vservices_cdev_major,
(session->session_num * VS_MAX_SERVICES) +
service->id);
#endif
service->work_queue = vs_create_workqueue(dev_name(&service->dev));
if (!service->work_queue) {
ret = -ENOMEM;
goto fail_create_workqueue;
}
tasklet_init(&service->rx_tasklet, service_rx_tasklet,
(unsigned long)service);
/*
* If this is the core service, set the core service pointer in the
* session.
*/
if (service->id == 0) {
mutex_lock(&session->service_idr_lock);
if (session->core_service) {
ret = -EEXIST;
mutex_unlock(&session->service_idr_lock);
goto fail_become_core;
}
/* Put in vs_session_bus_remove() */
session->core_service = vs_get_service(service);
mutex_unlock(&session->service_idr_lock);
}
/* Notify the transport */
ret = session->transport->vt->service_add(session->transport, service);
if (ret) {
dev_err(&session->dev,
"Failed to add service %d (%s:%s) to transport: %d\n",
service->id, service->name,
service->protocol, ret);
goto fail_transport_add;
}
/* Delay uevent until vs_service_start(). */
dev_set_uevent_suppress(&service->dev, true);
ret = device_add(&service->dev);
if (ret)
goto fail_device_add;
/* Create the service statistics sysfs group */
ret = sysfs_create_group(&service->dev.kobj, &service_stat_attributes);
if (ret)
goto fail_sysfs_create_group;
/* Create additional sysfs files */
ret = vs_service_create_sysfs_entries(session, service, service->id);
if (ret)
goto fail_sysfs_add_entries;
return service;
fail_sysfs_add_entries:
sysfs_remove_group(&service->dev.kobj, &service_stat_attributes);
fail_sysfs_create_group:
device_del(&service->dev);
fail_device_add:
session->transport->vt->service_remove(session->transport, service);
fail_transport_add:
if (service->id == 0) {
session->core_service = NULL;
vs_put_service(service);
}
fail_become_core:
fail_create_workqueue:
vs_session_release_service_id(service);
fail_add_idr:
/*
* device_initialize() has been called, so we must call put_device()
* and let vs_service_release() handle the rest of the cleanup.
*/
put_device(&service->dev);
return ERR_PTR(ret);
fail_copy_name:
kfree(service->protocol);
fail_copy_protocol:
kfree(service);
fail:
return ERR_PTR(ret);
}
EXPORT_SYMBOL_GPL(vs_service_register);
/**
* vs_session_get_service - Look up a service by ID on a session and get
* a reference to it. The caller must call vs_put_service when it is finished
* with the service.
*
* @session: The session to search for the service on
* @service_id: ID of the service to find
*/
struct vs_service_device *
vs_session_get_service(struct vs_session_device *session,
vs_service_id_t service_id)
{
struct vs_service_device *service;
if (!session)
return NULL;
rcu_read_lock();
service = idr_find(&session->service_idr, service_id);
if (!service) {
rcu_read_unlock();
return NULL;
}
vs_get_service(service);
rcu_read_unlock();
return service;
}
EXPORT_SYMBOL_GPL(vs_session_get_service);
/**
* __for_each_service - Iterate over all non-core services on a session.
*
* @session: Session to iterate services on
* @func: Callback function for each iterated service
*
* Iterate over all services on a session, excluding the core service, and
* call a callback function on each.
*/
static void __for_each_service(struct vs_session_device *session,
void (*func)(struct vs_service_device *))
{
struct vs_service_device *service;
int id;
for (id = 1; ; id++) {
rcu_read_lock();
service = idr_get_next(&session->service_idr, &id);
if (!service) {
rcu_read_unlock();
break;
}
vs_get_service(service);
rcu_read_unlock();
func(service);
vs_put_service(service);
}
}
/**
* vs_session_delete_noncore - immediately delete all non-core services
* @session: the session whose services are to be deleted
*
* This function disables and deletes all non-core services without notifying
* the core service. It must only be called by the core service, with its state
* lock held. It is used when the core service client disconnects or
* resets, and when the core service server has its driver removed.
*/
void vs_session_delete_noncore(struct vs_session_device *session)
{
struct vs_service_device *core_service __maybe_unused =
session->core_service;
lockdep_assert_held(&core_service->state_mutex);
vs_session_disable_noncore(session);
__for_each_service(session, delete_service);
}
EXPORT_SYMBOL_GPL(vs_session_delete_noncore);
/**
* vs_session_for_each_service - Iterate over all initialised and non-deleted
* non-core services on a session.
*
* @session: Session to iterate services on
* @func: Callback function for each iterated service
* @data: Extra data to pass to the callback
*
* Iterate over all services on a session, excluding the core service and any
* service that has been deleted or has not yet had vs_service_start() called,
* and call a callback function on each. The callback function is called with
* the service's ready lock held.
*/
void vs_session_for_each_service(struct vs_session_device *session,
void (*func)(struct vs_service_device *, void *), void *data)
{
struct vs_service_device *service;
int id;
for (id = 1; ; id++) {
rcu_read_lock();
service = idr_get_next(&session->service_idr, &id);
if (!service) {
rcu_read_unlock();
break;
}
vs_get_service(service);
rcu_read_unlock();
mutex_lock_nested(&service->ready_lock, service->lock_subclass);
if (service->readiness != VS_SERVICE_LOCAL_DELETE &&
service->readiness != VS_SERVICE_DELETED &&
service->readiness != VS_SERVICE_INIT)
func(service, data);
mutex_unlock(&service->ready_lock);
vs_put_service(service);
}
}
static void force_disable_service(struct vs_service_device *service,
void *unused)
{
lockdep_assert_held(&service->ready_lock);
if (service->readiness == VS_SERVICE_ACTIVE)
__reset_service(service, false);
disable_service(service, true);
}
/**
* vs_session_disable_noncore - immediately disable all non-core services
* @session: the session whose services are to be disabled
*
* This function must be called by the core service driver to disable all
* services, whenever it resets or is otherwise disconnected. It is called
* directly by the server-side core service, and by the client-side core
* service via vs_session_delete_noncore().
*/
void vs_session_disable_noncore(struct vs_session_device *session)
{
vs_session_for_each_service(session, force_disable_service, NULL);
}
EXPORT_SYMBOL_GPL(vs_session_disable_noncore);
static void try_enable_service(struct vs_service_device *service, void *unused)
{
lockdep_assert_held(&service->ready_lock);
__enable_service(service);
}
/**
* vs_session_enable_noncore - enable all disabled non-core services
* @session: the session whose services are to be enabled
*
* This function is called by the core server driver to enable all services
* when the core client connects.
*/
void vs_session_enable_noncore(struct vs_session_device *session)
{
vs_session_for_each_service(session, try_enable_service, NULL);
}
EXPORT_SYMBOL_GPL(vs_session_enable_noncore);
/**
* vs_session_handle_message - process an incoming message from a transport
* @session: the session that is receiving the message
* @mbuf: a buffer containing the message payload
* @service_id: the id of the service that the message was addressed to
*
* This routine will return 0 if the buffer was accepted, or a negative value
* otherwise. In the latter case the caller should free the buffer. If the
* error is fatal, this routine will reset the service.
*
* This routine may be called from interrupt context.
*
* The caller must always serialise calls to this function relative to
* vs_session_handle_reset and vs_session_handle_activate. We don't do this
* internally, to avoid having to disable interrupts when called from task
* context.
*/
int vs_session_handle_message(struct vs_session_device *session,
struct vs_mbuf *mbuf, vs_service_id_t service_id)
{
struct vs_service_device *service;
struct vs_transport *transport;
unsigned long flags;
transport = session->transport;
service = vs_session_get_service(session, service_id);
if (!service) {
dev_err(&session->dev, "message for unknown service %d\n",
service_id);
session_fatal_error(session, GFP_ATOMIC);
return -ENOTCONN;
}
/*
* Take the rx lock before checking service readiness. This guarantees
* that if __reset_service() has just made the service inactive, we
* either see it and don't enqueue the message, or else enqueue the
* message before cancel_pending_rx() runs (and removes it).
*/
spin_lock_irqsave(&service->rx_lock, flags);
/* If the service is not active, drop the message. */
if (service->readiness != VS_SERVICE_ACTIVE) {
spin_unlock_irqrestore(&service->rx_lock, flags);
vs_put_service(service);
return -ECONNRESET;
}
list_add_tail(&mbuf->queue, &service->rx_queue);
spin_unlock_irqrestore(&service->rx_lock, flags);
/* Schedule processing of the message by the service's drivers. */
queue_rx_work(service);
vs_put_service(service);
return 0;
}
EXPORT_SYMBOL_GPL(vs_session_handle_message);
/**
* vs_session_quota_available - notify a service that it can transmit
* @session: the session owning the service that is ready
* @service_id: the id of the service that is ready
* @count: the number of buffers that just became ready
* @call_tx_ready: true if quota has just become nonzero due to a buffer being
* freed by the remote communication partner
*
* This routine is called by the transport driver when a send-direction
* message buffer becomes free. It wakes up any task that is waiting for
* send quota to become available.
*
* This routine may be called from interrupt context from the transport
* driver, and as such, it may not sleep.
*
* The caller must always serialise calls to this function relative to
* vs_session_handle_reset and vs_session_handle_activate. We don't do this
* internally, to avoid having to disable interrupts when called from task
* context.
*
* If the call_tx_ready argument is true, this function also schedules a
* call to the driver's tx_ready callback. Note that this never has priority
* over handling incoming messages; it will only be handled once the receive
* queue is empty. This is to increase batching of outgoing messages, and also
* to reduce the chance that an outgoing message will be dropped by the partner
* because an incoming message has already changed the state.
*
* In general, task context drivers should use the waitqueue, and softirq
* context drivers (with tx_atomic set) should use tx_ready.
*/
void vs_session_quota_available(struct vs_session_device *session,
vs_service_id_t service_id, unsigned count,
bool send_tx_ready)
{
struct vs_service_device *service;
unsigned long flags;
service = vs_session_get_service(session, service_id);
if (!service) {
dev_err(&session->dev, "tx ready for unknown service %d\n",
service_id);
session_fatal_error(session, GFP_ATOMIC);
return;
}
wake_up_nr(&service->quota_wq, count);
if (send_tx_ready) {
/*
* Take the rx lock before checking service readiness. This
* guarantees that if __reset_service() has just made the
* service inactive, we either see it and don't set the tx_ready
* flag, or else set the flag before cancel_pending_rx() runs
* (and clears it).
*/
spin_lock_irqsave(&service->rx_lock, flags);
/* If the service is not active, drop the tx_ready event */
if (service->readiness != VS_SERVICE_ACTIVE) {
spin_unlock_irqrestore(&service->rx_lock, flags);
vs_put_service(service);
return;
}
service->tx_ready = true;
spin_unlock_irqrestore(&service->rx_lock, flags);
/* Schedule RX processing by the service driver. */
queue_rx_work(service);
}
vs_put_service(service);
}
EXPORT_SYMBOL_GPL(vs_session_quota_available);
/**
* vs_session_handle_notify - process an incoming notification from a transport
* @session: the session that is receiving the notification
* @flags: notification flags
* @service_id: the id of the service that the notification was addressed to
*
* This function may be called from interrupt context from the transport driver,
* and as such, it may not sleep.
*/
void vs_session_handle_notify(struct vs_session_device *session,
unsigned long bits, vs_service_id_t service_id)
{
struct vs_service_device *service;
struct vs_service_driver *driver;
unsigned long flags;
service = vs_session_get_service(session, service_id);
if (!service) {
/* Ignore the notification since the service id doesn't exist */
dev_err(&session->dev, "notification for unknown service %d\n",
service_id);
return;
}
/*
* Take the rx lock before checking service readiness. This guarantees
* that if __reset_service() has just made the service inactive, we
* either see it and don't send the notification, or else send it
* before cancel_pending_rx() runs (and thus before the driver is
* deactivated).
*/
spin_lock_irqsave(&service->rx_lock, flags);
/* If the service is not active, drop the notification. */
if (service->readiness != VS_SERVICE_ACTIVE) {
spin_unlock_irqrestore(&service->rx_lock, flags);
vs_put_service(service);
return;
}
/* There should be a driver bound on the service */
if (WARN_ON(!service->dev.driver)) {
spin_unlock_irqrestore(&service->rx_lock, flags);
vs_put_service(service);
return;
}
driver = to_vs_service_driver(service->dev.driver);
/* Call the driver's notify function */
driver->notify(service, bits);
spin_unlock_irqrestore(&service->rx_lock, flags);
vs_put_service(service);
}
EXPORT_SYMBOL_GPL(vs_session_handle_notify);
static unsigned long reset_cool_off(struct vs_service_device *service)
{
return service->reset_delay * RESET_THROTTLE_COOL_OFF_MULT;
}
static bool ready_needs_delay(struct vs_service_device *service)
{
/*
* We throttle resets if too little time elapsed between the service
* last becoming ready, and the service last starting a reset.
*
* We do not use the current time here because it includes the time
* taken by the local service driver to actually process the reset.
*/
return service->last_reset && service->last_ready && time_before(
service->last_reset,
service->last_ready + RESET_THROTTLE_TIME);
}
static bool reset_throttle_cooled_off(struct vs_service_device *service)
{
/*
* Reset throttling cools off if enough time has elapsed since the
* last reset request.
*
* We check against the last requested reset, not the last serviced
* reset or ready. If we are throttling, a reset may not have been
* serviced for some time even though we are still receiving requests.
*/
return service->reset_delay && service->last_reset_request &&
time_after(jiffies, service->last_reset_request +
reset_cool_off(service));
}
/*
* Queue up the ready work for a service. If a service is resetting too fast
* then it will be throttled using an exponentially increasing delay before
* marking it ready. If the reset speed backs off then the ready throttling
* will be cleared. If a service reaches the maximum throttling delay then all
* resets will be ignored until the cool off period has elapsed.
*
* The basic logic of the reset throttling is:
*
* - If a reset request is processed and the last ready was less than
* RESET_THROTTLE_TIME ago, then the ready needs to be delayed to
* throttle resets.
*
* - The ready delay increases exponentially on each throttled reset
* between RESET_THROTTLE_MIN and RESET_THROTTLE_MAX.
*
* - If RESET_THROTTLE_MAX is reached then no ready will be sent until the
* reset requests have cooled off.
*
* - Reset requests have cooled off when no reset requests have been
* received for RESET_THROTTLE_COOL_OFF_MULT * the service's current
* ready delay. The service's reset throttling is disabled.
*
* Note: Be careful when adding print statements, including debugging, to
* this function. The ready throttling is intended to prevent DOSing of the
* vServices due to repeated resets (e.g. because of a persistent failure).
* Adding a printk on each reset for example would reset in syslog spamming
* which is a DOS attack in itself.
*
* The ready lock must be held by the caller.
*/
static void queue_ready_work(struct vs_service_device *service)
{
struct vs_session_device *session = vs_service_get_session(service);
unsigned long delay;
bool wait_for_cooloff = false;
lockdep_assert_held(&service->ready_lock);
/* This should only be called when the service enters reset. */
WARN_ON(service->readiness != VS_SERVICE_RESET);
if (ready_needs_delay(service)) {
/* Reset delay increments exponentially */
if (!service->reset_delay) {
service->reset_delay = RESET_THROTTLE_MIN;
} else if (service->reset_delay < RESET_THROTTLE_MAX) {
service->reset_delay *= 2;
} else {
wait_for_cooloff = true;
}
delay = service->reset_delay;
} else {
/* The reset request appears to have been be sane. */
delay = 0;
}
if (service->reset_delay > 0) {
/*
* Schedule cooloff work, to set the reset_delay to 0 if
* the reset requests stop for long enough.
*/
schedule_delayed_work(&service->cooloff_work,
reset_cool_off(service));
}
if (wait_for_cooloff) {
/*
* We need to finish cooling off before we service resets
* again. Schedule cooloff_work to run after the current
* cooloff period ends; it may reschedule itself even later
* if any more requests arrive.
*/
dev_err(&session->dev,
"Service %s is resetting too fast - must cool off for %u ms\n",
dev_name(&service->dev),
jiffies_to_msecs(reset_cool_off(service)));
return;
}
if (delay)
dev_err(&session->dev,
"Service %s is resetting too fast - delaying ready by %u ms\n",
dev_name(&service->dev),
jiffies_to_msecs(delay));
vs_debug(VS_DEBUG_SESSION, session,
"Service %s will become ready in %u ms\n",
dev_name(&service->dev),
jiffies_to_msecs(delay));
if (service->last_ready)
vs_debug(VS_DEBUG_SESSION, session,
"Last became ready %u ms ago\n",
msecs_ago(service->last_ready));
if (service->reset_delay >= RESET_THROTTLE_MAX)
dev_err(&session->dev, "Service %s hit max reset throttle\n",
dev_name(&service->dev));
schedule_delayed_work(&service->ready_work, delay);
}
static void session_activation_work(struct work_struct *work)
{
struct vs_session_device *session = container_of(work,
struct vs_session_device, activation_work);
struct vs_service_device *core_service = session->core_service;
struct vs_session_driver *session_drv =
to_vs_session_driver(session->dev.driver);
int activation_state;
int ret;
if (WARN_ON(!core_service))
return;
if (WARN_ON(!session_drv))
return;
/*
* We use an atomic to prevent duplicate activations if we race with
* an activate after a reset. This is very unlikely, but possible if
* this work item is preempted.
*/
activation_state = atomic_cmpxchg(&session->activation_state,
VS_SESSION_ACTIVATE, VS_SESSION_ACTIVE);
switch (activation_state) {
case VS_SESSION_ACTIVATE:
vs_debug(VS_DEBUG_SESSION, session,
"core service will be activated\n");
vs_service_enable(core_service);
break;
case VS_SESSION_RESET:
vs_debug(VS_DEBUG_SESSION, session,
"core service will be deactivated\n");
/* Handle the core service reset */
ret = service_handle_reset(session, core_service, true);
/* Tell the transport if the reset succeeded */
if (ret >= 0)
session->transport->vt->ready(session->transport);
else
dev_err(&session->dev, "core service reset unhandled: %d\n",
ret);
break;
default:
vs_debug(VS_DEBUG_SESSION, session,
"core service already active\n");
break;
}
}
/**
* vs_session_handle_reset - Handle a reset at the session layer.
* @session: Session to reset
*
* This function is called by the transport when it receives a transport-level
* reset notification.
*
* After a session is reset by calling this function, it will reset all of its
* attached services, and then call the transport's ready callback. The
* services will remain in reset until the session is re-activated by a call
* to vs_session_handle_activate().
*
* Calling this function on a session that is already reset is permitted, as
* long as the transport accepts the consequent duplicate ready callbacks.
*
* A newly created session is initially in the reset state, and will not call
* the transport's ready callback. The transport may choose to either act as
* if the ready callback had been called, or call this function again to
* trigger a new ready callback.
*/
void vs_session_handle_reset(struct vs_session_device *session)
{
atomic_set(&session->activation_state, VS_SESSION_RESET);
schedule_work(&session->activation_work);
}
EXPORT_SYMBOL_GPL(vs_session_handle_reset);
/**
* vs_session_handle_activate - Allow a session to leave the reset state.
* @session: Session to mark active.
*
* This function is called by the transport when a transport-level reset is
* completed; that is, after the session layer has reset its services and
* called the ready callback, at *both* ends of the connection.
*/
void vs_session_handle_activate(struct vs_session_device *session)
{
atomic_set(&session->activation_state, VS_SESSION_ACTIVATE);
schedule_work(&session->activation_work);
}
EXPORT_SYMBOL_GPL(vs_session_handle_activate);
static ssize_t id_show(struct device *dev,
struct device_attribute *attr, char *buf)
{
struct vs_session_device *session = to_vs_session_device(dev);
return scnprintf(buf, PAGE_SIZE, "%d\n", session->session_num);
}
static DEVICE_ATTR_RO(id);
/*
* The vServices session device type
*/
static ssize_t is_server_show(struct device *dev,
struct device_attribute *attr, char *buf)
{
struct vs_session_device *session = to_vs_session_device(dev);
return scnprintf(buf, PAGE_SIZE, "%d\n", session->is_server);
}
static DEVICE_ATTR_RO(is_server);
static ssize_t name_show(struct device *dev,
struct device_attribute *attr, char *buf)
{
struct vs_session_device *session = to_vs_session_device(dev);
return scnprintf(buf, PAGE_SIZE, "%s\n", session->name);
}
static DEVICE_ATTR_RO(name);
#ifdef CONFIG_VSERVICES_DEBUG
static ssize_t debug_mask_show(struct device *dev,
struct device_attribute *attr, char *buf)
{
struct vs_session_device *session = to_vs_session_device(dev);
return scnprintf(buf, PAGE_SIZE, "%.8lx\n", session->debug_mask);
}
static ssize_t debug_mask_store(struct device *dev,
struct device_attribute *attr, const char *buf, size_t count)
{
struct vs_session_device *session = to_vs_session_device(dev);
int err;
err = kstrtoul(buf, 0, &session->debug_mask);
if (err)
return err;
/* Clear any bits we don't know about */
session->debug_mask &= VS_DEBUG_ALL;
return count;
}
static DEVICE_ATTR_RW(debug_mask);
#endif /* CONFIG_VSERVICES_DEBUG */
static struct attribute *vservices_session_dev_attrs[] = {
&dev_attr_id.attr,
&dev_attr_is_server.attr,
&dev_attr_name.attr,
#ifdef CONFIG_VSERVICES_DEBUG
&dev_attr_debug_mask.attr,
#endif
NULL,
};
ATTRIBUTE_GROUPS(vservices_session_dev);
static int vs_session_free_idr(struct vs_session_device *session)
{
mutex_lock(&vs_session_lock);
idr_remove(&session_idr, session->session_num);
mutex_unlock(&vs_session_lock);
return 0;
}
static void vs_session_device_release(struct device *dev)
{
struct vs_session_device *session = to_vs_session_device(dev);
vs_session_free_idr(session);
kfree(session->name);
kfree(session);
}
/*
* The vServices session bus
*/
static int vs_session_bus_match(struct device *dev,
struct device_driver *driver)
{
struct vs_session_device *session = to_vs_session_device(dev);
struct vs_session_driver *session_drv = to_vs_session_driver(driver);
return (session->is_server == session_drv->is_server);
}
static int vs_session_bus_remove(struct device *dev)
{
struct vs_session_device *session = to_vs_session_device(dev);
struct vs_service_device *core_service = session->core_service;
if (!core_service)
return 0;
/*
* Abort any pending session activation. We rely on the transport to
* not call vs_session_handle_activate after this point.
*/
cancel_work_sync(&session->activation_work);
/* Abort any pending fatal error handling, which is redundant now. */
cancel_work_sync(&session->fatal_error_work);
/*
* Delete the core service. This will implicitly delete everything
* else (in reset on the client side, and in release on the server
* side). The session holds a reference, so this won't release the
* service struct.
*/
delete_service(core_service);
/* Now clean up the core service. */
session->core_service = NULL;
/* Matches the get in vs_service_register() */
vs_put_service(core_service);
return 0;
}
static int vservices_session_uevent(struct device *dev,
struct kobj_uevent_env *env)
{
struct vs_session_device *session = to_vs_session_device(dev);
dev_dbg(dev, "uevent\n");
if (add_uevent_var(env, "IS_SERVER=%d", session->is_server))
return -ENOMEM;
if (add_uevent_var(env, "SESSION_ID=%d", session->session_num))
return -ENOMEM;
return 0;
}
static void vservices_session_shutdown(struct device *dev)
{
struct vs_session_device *session = to_vs_session_device(dev);
dev_dbg(dev, "shutdown\n");
/* Do a transport reset */
session->transport->vt->reset(session->transport);
}
struct bus_type vs_session_bus_type = {
.name = "vservices-session",
.match = vs_session_bus_match,
.remove = vs_session_bus_remove,
.dev_groups = vservices_session_dev_groups,
.uevent = vservices_session_uevent,
.shutdown = vservices_session_shutdown,
};
EXPORT_SYMBOL_GPL(vs_session_bus_type);
/*
* Common code for the vServices client and server buses
*/
int vs_service_bus_probe(struct device *dev)
{
struct vs_service_device *service = to_vs_service_device(dev);
struct vs_service_driver *vsdrv = to_vs_service_driver(dev->driver);
struct vs_session_device *session = vs_service_get_session(service);
int ret;
vs_dev_debug(VS_DEBUG_SESSION, session, &service->dev, "probe\n");
/*
* Increase the reference count on the service driver. We don't allow
* service driver modules to be removed if there are any device
* instances present. The devices must be explicitly removed first.
*/
if (!try_module_get(vsdrv->driver.owner))
return -ENODEV;
ret = vsdrv->probe(service);
if (ret) {
module_put(vsdrv->driver.owner);
return ret;
}
service->driver_probed = true;
try_start_service(service);
return 0;
}
EXPORT_SYMBOL_GPL(vs_service_bus_probe);
int vs_service_bus_remove(struct device *dev)
{
struct vs_service_device *service = to_vs_service_device(dev);
struct vs_service_driver *vsdrv = to_vs_service_driver(dev->driver);
reset_service(service);
/* Prevent reactivation of the driver */
service->driver_probed = false;
/* The driver has now had its reset() callback called; remove it */
vsdrv->remove(service);
/*
* Take the service's state mutex and spinlock. This ensures that any
* thread that is calling vs_state_lock_safe[_bh] will either complete
* now, or see the driver removal and fail, irrespective of which type
* of lock it is using.
*/
mutex_lock_nested(&service->state_mutex, service->lock_subclass);
spin_lock_bh(&service->state_spinlock);
/* Release all the locks. */
spin_unlock_bh(&service->state_spinlock);
mutex_unlock(&service->state_mutex);
mutex_unlock(&service->ready_lock);
#ifdef CONFIG_VSERVICES_LOCK_DEBUG
service->state_spinlock_used = false;
service->state_mutex_used = false;
#endif
module_put(vsdrv->driver.owner);
return 0;
}
EXPORT_SYMBOL_GPL(vs_service_bus_remove);
int vs_service_bus_uevent(struct device *dev, struct kobj_uevent_env *env)
{
struct vs_service_device *service = to_vs_service_device(dev);
struct vs_session_device *session = vs_service_get_session(service);
dev_dbg(dev, "uevent\n");
if (add_uevent_var(env, "IS_SERVER=%d", service->is_server))
return -ENOMEM;
if (add_uevent_var(env, "SERVICE_ID=%d", service->id))
return -ENOMEM;
if (add_uevent_var(env, "SESSION_ID=%d", session->session_num))
return -ENOMEM;
if (add_uevent_var(env, "SERVICE_NAME=%s", service->name))
return -ENOMEM;
if (add_uevent_var(env, "PROTOCOL=%s", service->protocol ?: ""))
return -ENOMEM;
return 0;
}
EXPORT_SYMBOL_GPL(vs_service_bus_uevent);
static int vs_session_create_sysfs_entry(struct vs_transport *transport,
struct vs_session_device *session, bool server,
const char *transport_name)
{
char *sysfs_name;
struct kobject *sysfs_parent = vservices_client_root;
if (!transport_name)
return -EINVAL;
sysfs_name = kasprintf(GFP_KERNEL, "%s:%s", transport->type,
transport_name);
if (!sysfs_name)
return -ENOMEM;
if (server)
sysfs_parent = vservices_server_root;
session->sysfs_entry = kobject_create_and_add(sysfs_name, sysfs_parent);
kfree(sysfs_name);
if (!session->sysfs_entry)
return -ENOMEM;
return 0;
}
static int vs_session_alloc_idr(struct vs_session_device *session)
{
int id;
mutex_lock(&vs_session_lock);
id = idr_alloc(&session_idr, session, 0, VS_MAX_SESSIONS, GFP_KERNEL);
mutex_unlock(&vs_session_lock);
if (id == -ENOSPC)
return -EBUSY;
else if (id < 0)
return id;
session->session_num = id;
return 0;
}
/**
* vs_session_register - register a vservices session on a transport
* @transport: vservices transport that the session will attach to
* @parent: device that implements the transport (for sysfs)
* @server: true if the session is server-side
* @transport_name: name of the transport
*
* This function is intended to be called from the probe() function of a
* transport driver. It sets up a new session device, which then either
* performs automatic service discovery (for clients) or creates sysfs nodes
* that allow the user to create services (for servers).
*
* Note that the parent is only used by the driver framework; it is not
* directly accessed by the session drivers. Thus, a single transport device
* can support multiple sessions, as long as they each have a unique struct
* vs_transport.
*
* Note: This function may sleep, and therefore must not be called from
* interrupt context.
*
* Returns a pointer to the new device, or an error pointer.
*/
struct vs_session_device *vs_session_register(struct vs_transport *transport,
struct device *parent, bool server, const char *transport_name)
{
struct device *dev;
struct vs_session_device *session;
int ret = -ENOMEM;
WARN_ON(!transport);
session = kzalloc(sizeof(*session), GFP_KERNEL);
if (!session)
goto fail_session_alloc;
session->transport = transport;
session->is_server = server;
session->name = kstrdup(transport_name, GFP_KERNEL);
if (!session->name)
goto fail_free_session;
INIT_WORK(&session->activation_work, session_activation_work);
INIT_WORK(&session->fatal_error_work, session_fatal_error_work);
#ifdef CONFIG_VSERVICES_DEBUG
session->debug_mask = default_debug_mask & VS_DEBUG_ALL;
#endif
idr_init(&session->service_idr);
mutex_init(&session->service_idr_lock);
/*
* We must create session sysfs entry before device_create
* so, that sysfs entry is available while registering
* core service.
*/
ret = vs_session_create_sysfs_entry(transport, session, server,
transport_name);
if (ret)
goto fail_free_session;
ret = vs_session_alloc_idr(session);
if (ret)
goto fail_sysfs_entry;
dev = &session->dev;
dev->parent = parent;
dev->bus = &vs_session_bus_type;
dev->release = vs_session_device_release;
dev_set_name(dev, "vservice:%d", session->session_num);
ret = device_register(dev);
if (ret) {
goto fail_session_map;
}
/* Add a symlink to transport device inside session device sysfs dir */
if (parent) {
ret = sysfs_create_link(&session->dev.kobj,
&parent->kobj, VS_TRANSPORT_SYMLINK_NAME);
if (ret) {
dev_err(&session->dev,
"Error %d creating transport symlink\n",
ret);
goto fail_session_device_unregister;
}
}
return session;
fail_session_device_unregister:
device_unregister(&session->dev);
kobject_put(session->sysfs_entry);
/* Remaining cleanup will be done in vs_session_release */
return ERR_PTR(ret);
fail_session_map:
vs_session_free_idr(session);
fail_sysfs_entry:
kobject_put(session->sysfs_entry);
fail_free_session:
kfree(session->name);
kfree(session);
fail_session_alloc:
return ERR_PTR(ret);
}
EXPORT_SYMBOL(vs_session_register);
void vs_session_start(struct vs_session_device *session)
{
struct vs_service_device *core_service = session->core_service;
if (WARN_ON(!core_service))
return;
blocking_notifier_call_chain(&vs_session_notifier_list,
VS_SESSION_NOTIFY_ADD, session);
vs_service_start(core_service);
}
EXPORT_SYMBOL_GPL(vs_session_start);
/**
* vs_session_unregister - unregister a session device
* @session: the session device to unregister
*/
void vs_session_unregister(struct vs_session_device *session)
{
if (session->dev.parent)
sysfs_remove_link(&session->dev.kobj, VS_TRANSPORT_SYMLINK_NAME);
blocking_notifier_call_chain(&vs_session_notifier_list,
VS_SESSION_NOTIFY_REMOVE, session);
device_unregister(&session->dev);
kobject_put(session->sysfs_entry);
}
EXPORT_SYMBOL_GPL(vs_session_unregister);
struct service_unbind_work_struct {
struct vs_service_device *service;
struct work_struct work;
};
static void service_unbind_work(struct work_struct *work)
{
struct service_unbind_work_struct *unbind_work = container_of(work,
struct service_unbind_work_struct, work);
device_release_driver(&unbind_work->service->dev);
/* Matches vs_get_service() in vs_session_unbind_driver() */
vs_put_service(unbind_work->service);
kfree(unbind_work);
}
int vs_session_unbind_driver(struct vs_service_device *service)
{
struct service_unbind_work_struct *unbind_work =
kmalloc(sizeof(*unbind_work), GFP_KERNEL);
if (!unbind_work)
return -ENOMEM;
INIT_WORK(&unbind_work->work, service_unbind_work);
/* Put in service_unbind_work() */
unbind_work->service = vs_get_service(service);
schedule_work(&unbind_work->work);
return 0;
}
EXPORT_SYMBOL_GPL(vs_session_unbind_driver);
static int __init vservices_init(void)
{
int r;
printk(KERN_INFO "vServices Framework 1.0\n");
vservices_root = kobject_create_and_add("vservices", NULL);
if (!vservices_root) {
r = -ENOMEM;
goto fail_create_root;
}
r = bus_register(&vs_session_bus_type);
if (r < 0)
goto fail_bus_register;
r = vs_devio_init();
if (r < 0)
goto fail_devio_init;
return 0;
fail_devio_init:
bus_unregister(&vs_session_bus_type);
fail_bus_register:
kobject_put(vservices_root);
fail_create_root:
return r;
}
static void __exit vservices_exit(void)
{
printk(KERN_INFO "vServices Framework exit\n");
vs_devio_exit();
bus_unregister(&vs_session_bus_type);
kobject_put(vservices_root);
}
subsys_initcall(vservices_init);
module_exit(vservices_exit);
MODULE_DESCRIPTION("OKL4 Virtual Services Session");
MODULE_AUTHOR("Open Kernel Labs, Inc");